Codex entries, updates, and extra pages

For Killigan’s Treasure Public v0.57a. Look up an English entry name under the Codex’s five in-game tabs. Story spoilers follow. This page covers 56 entries; new notes and extra pages belong to their existing entries. Codex progress is stored in a regular save, so notes from different branches do not merge. See the journey overview or Help with Codex and saves.

Jump to: People (16) · Species (11) · Magic (13) · History (8) · World (8) · Optional pages and recovery · Current-version limits.

Reading the tables: “First appears” refers to the base Codex entry. “Later updates” gives the later time for a note, profile detail, or page. If a row says “No later update in this version,” there is no further update point to chase in Public v0.57a. The final column carries individual conditions, bookmark aliases, and lookup tips; its conditions apply to the entry or page named there. “—” means no extra note. “Starting” means present in a new regular playthrough, though the game does not prompt you to inspect the portable Codex until Redroot Wilds Day 9.

What is an extra page? It is a page within an existing Codex entry, such as Cute Things He Does under People → Macsen, not a new character bookmark. Macsen’s base entry arrives at the time in the table; balcony Yes controls that extra page alone. Ordinary notes are labeled Notes. An extra page has its own English title and sometimes needs a particular choice. Page numbers may change with save progress, so look by tab → entry → page title.

People (16)

In-game entry First appears Later updates Extra note
Killigan Starting Aris Days 10 / 12; Blueleaf Grove Day 10 Grove automatically adds Enraged; Join in also adds Balls Research (by Mac).
Riff; Sierra Starting No later update in this version Bookmarks also display Papa and Mama.
Cabotte Starting Note after optional Redroot Wilds Day 8 intimacy; another Grove Day 10 update Join in adds Balls Research (by Mac).
Macsen Aris Day 1 evening; can fill in the base entry at the Day 2 opening if missing Aris Days 2–3, Crystal Plains Day 10; another relationship note possible on Spiceport Day 4 A confirmed partner save adds Cute Things He Does at the Plains update.
Taavi Aris Day 2 evening if you complete Macsen’s question; otherwise the later story can add a missing base entry Aris Days 4 and 7–12; Spiceport Day 8 profile change —
Zhokhar In the same batch as Taavi Aris Days 4 / 12, Crystal Plains Day 10, Spiceport Day 8 A Day 3 trial allows Things to Tease About at Spiceport Day 4; Join in also adds Balls Research.
Elise Aris Day 3 evening / Day 4 opening No later update in this version —
The Clutchmates Meet them at the Coliseum during Aris Days 5–8 free time; armor help can also add the entry Career detail after helping with armor on Day 6 / 7 The base bookmark itself depends on an optional action. A Day 5 training entry arrives a little later; see below.
Komoli Late Aris Day 6 / Day 7 opening Aris Day 10 —
Binini After the Aris Day 10 battle; can fill in a missing base entry on Day 11 No later update in this version —
Archcenaire Aris Day 12 departure No later update in this version —
Sir Dion Crystal Plains Day 10 Blueleaf Grove Day 10 addition —
Cookie Spiceport Day 4 evening Blueleaf Grove Day 10 Join in adds Balls Research (by Mac).
Banni; Izashi Spiceport Day 8; can fill in missing base entries on Blueleaf Grove Day 10 Blueleaf Grove Day 10 update Grove adds Banni’s Devotion to Va`Taur; see below.

Species (11)

In-game entry First appears Later updates Extra note
Beast; Bovolian; Ursali; Canid; Insi; Galmash Starting No later update in this version —
Skrilzi Starting Notes on Aris Days 1–2 —
Softscales; Hardscales Aris Day 2 evening information batch; later story can fill in a missing base entry No later update in this version —
Purescales Aris Day 12 departure No later update in this version —
Seascale Spiceport Day 8; Grove Day 10 can fill in a missing base entry No later update in this version —

Magic (13)

In-game entry First appears Later updates Extra note
Echoes Starting Crystal Plains Day 10 Automatically gains a special page titled Varieties.
Abominations Starting No later update in this version —
Magic Use; Hydronetics; Arcanics Aris Day 1 evening / Day 2 opening Another Arcanics note on Day 2 —
Pyronetics; Airinetics; Phytonetics; Solinetics Aris Day 2 evening; later story can fill in missing base entries No later update in this version —
Aminetics Late Aris Day 5 / Day 6 opening No later update in this version —
Dreadstones Aris Day 12 departure No later update in this version —
S.C.A.L.D.; Weird Vision Spiceport Day 4 evening No later update in this version —

History (8)

In-game entry First appears Later updates Extra note
Timeline Starting, possibly without the Timeline image at first Timeline image added on Aris Day 7 / 8 Special image presentation; do not count it as an ordinary Notes page.
Va’Taur Covenant Starting Aris Days 2 and 12 —
Echohunters Guild; Church of Maira Starting No later update in this version —
The Arcane Academy Aris Day 1 evening / Day 2 opening Aris Day 4 and Day 10 / 11 Bookmark displays Arcane Academy.
The Athlima Summit Aris Day 3 evening / Day 4 opening Aris Day 4 Bookmark displays Athlima Summit.
Echelle Dynasty Late Aris Day 4 / Day 5 opening Aris Day 12 —
Banni’s “Pirates” Spiceport Day 8; Grove Day 10 can fill in a missing base entry Grove Day 10 addition —

World (8)

In-game entry First appears Later updates Extra note
Canavar; Redroot; Redroot Wilds Starting No later update in this version Redroot Wilds is the native entry name; see the journey.
Aris Aris Day 1 evening / Day 2 opening Day 2 note; optional tax note at Bestial Alleys on Day 6 The tax note is optional local knowledge, not a condition for the region’s base entry.
Crystal Plains Late Aris Day 4 / Day 5 opening Aris Day 12; Crystal Plains Day 10 The base entry exists before arrival in the Plains.
Shieldfall Vale Spiceport Day 4 evening No later update in this version Passing through Shieldfall Vale does not itself add the bookmark.
Spiceport City Spiceport Day 4 evening No further update point confirmed Its native Codex name is Spiceport City.
Blueleaf Grove Blueleaf Grove Day 10 No later update in this version Its native Codex name remains Blueleaf Grove.

Optional pages: conditions and recovery

Macsen · Cute Things He Does

Choose Yes at the Aris Day 11 banquet balcony to formally confirm Macsen. The normal Crystal Plains Day 10 Codex update then adds this page under People → Macsen. Day 8 Romantic or sharing a bed cannot replace the balcony decision. If you chose No, reload from before that balcony question; if you simply have not reached the Plains update, continue the story. A save already past the update is not guaranteed to fill in a missed extra page automatically.

Zhokhar · Things to Tease About

Do not formally confirm Macsen at the Aris balcony. Enter Zhokhar’s private talk after Spiceport Day 3 dinner and choose Competition to record the trial that you can later reconsider. The Spiceport Day 4 evening Codex update adds this page under People → Zhokhar. Formal relationship confirmation is on Day 7; you do not have to wait until then to look for this page. If you chose Support, reload no later than before the Day 3 private-talk choice. If the talk never appeared, you need an earlier companionship save and possibly a different Aris balcony branch. See Relationships. The Macsen and Zhokhar relationship pages cannot both be acquired in one continuous playthrough.

Four characters · Balls Research (by Mac)

Choose Join in during the Blueleaf Grove Day 10 travel interaction. Before nightfall, that day’s update adds a same-title page under People → Killigan, Zhokhar, Cookie, and Cabotte. These are still four existing character entries, not four new Codex entries. Cool things down skips the pages. The latest useful regular save is before that Day 10 travel choice. Talking with Macsen at camp or later filling in a missing base entry will not add these four pages for you. See the Day 10 journey.

Other changes worth checking

  • People → Cabotte: Completing the optional intimate encounter on Redroot Wilds Day 8 adds an ordinary character note, not a separate page. You need the win and Belt still worn after combat for an invitation, then must accept and enter the scene. See Relationships. If there was no invitation, reload before the fight; if it appeared and you only want to compare acceptance or later choices, a save before the local choice is enough.
  • People → The Clutchmates: First-visit training at the Coliseum during Aris Days 5–8 can add the base entry. If you train on Day 5, the bookmark is filled in at that evening’s / Day 6 opening information update; continue there before assuming it is missing. Helping with armor on Day 6 or 7 can also fill in a missing base entry, then update the job field. If only that job field is missing, reload no later than before Day 7 free exploration. If the bookmark itself is absent, return to a save before Day 8 free exploration, while the Coliseum is still accessible. See the Aris journey.
  • World → Aris: At Bestial Alleys on Day 6, choose Sure at Check out the Bestial Alleys? and finish the tax conversation. It uses one slot and adds an ordinary note to the existing Aris entry, not a new entry or extra page. If missed, return to before that day’s free exploration. Day 6 has only three slots; the existing Prime example uses one at Commons and two at the Coliseum. Rearrange training if you also want the tax note. Prime still has its Day 8 recovery conditions.
  • Magic → Echoes / People → Banni / People → Killigan: Varieties is added automatically on Crystal Plains Day 10. Devotion to Va`Taur and Enraged are added on Blueleaf Grove Day 10. Check Banni’s Spiceport Day 8 base entry separately from his Grove Day 10 special page.

Current-version limits

Spiceport has Codex updates on Day 4 evening and Day 8. Day 8 adds or checks Banni, Izashi, Seascale, and Banni’s “Pirates”, along with several character details. If those base entries are missing, Grove Day 10 offers another chance to fill them in.

Find pages by the in-game tab, entry name and extra-page title. For saves and chapter starts, see Help.